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Is the Clock Tower Hiding a Time-Travel Glitch? Recent patch notes and speedrunner footage sparked fresh debate. Players are scrutinizing frame data, suspecting a loop the devs never intended.
Is the Clock Tower Hiding a Time-Travel Glitch? is a sequence break allowing brief respawns at the tower past save points. This bug may reroute timelines, creating minor timeline splits. Studies indicate sequence breaks can destabilize world logic for players.
How the Timer Manipulates Reality Aggressive routing and frame-perfect inputs trigger soft locks near the bell. Research shows input buffering and collision checks occasionally desync, letting players revisit moments. These glitches thrive during lag spikes.
One-line takeaway Mastering this window lets players preview choices without full resets.
Is this a true sequence break or just odd animation?
This bug creates local reloads, not full world resets for most runs.
Could a patch fully remove the behavior?
Yes, future updates can tighten hitboxes and input windows to block the trick.